Warning don't use trainers in online games or you will likely get banned. Alot more usefull to learn programming though ). If you don't understand the above then it will be a lot easier to learn CE.
Specify a variable to store the number of bytes written. Use OpenProcess to get the binding of isaac process handle.Ĭreate a pointer that points to the address in the cheat engine table you want.Ĭreate a byte array containing the data you want to write(16 hearts) It needs quite alot of parameters to supply them: You can use the windows WriteProccessMemory API call to write info to addresses in another processes memory: Trainers work by modifying the values stored in memory. The Type column is the type of variable being stored. Thats the memory address of the variable Isaac is using to store hearts. That link provides you all the info you need to write the trainer from scratch - That guy has done the hard work of finding the addresses for you using cheat engine Well if you can't use CE you could write the trainer from scratch yourself in C/C++. Scoll through the pages after this for updates. I mainly use them to try out combos, like Ludovico & Mom's Knife, Mom's Knife & Brimstone etc. Originally posted by BPXLeosaurd:theres two cheat tables out right now, which constantly update.